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Facetracknoir v2.1 download
Facetracknoir v2.1 download




facetracknoir v2.1 download

I used this guide to get everything working: However the runtime library does install correctly with the FaceAPI Demo. It seems to install correctly, but then gives this on program launch: Error at loading of IPPM library, No DLLs were found in the waterfall procedure. The runtime library you have here:ĭoesn't work. I've tested it on two systems, both Windows 7, one's 32bit and one's 64bit.Ī few comments for V4Friend. I went out and picked up a PS3 Eye just to try this out, and have to say it's pretty good. Just my thoughts for whatever they may be worth.they were given for free so they may be worth nothing lol. My thought is that if you two could come up with a way to track a known geometric design, rather than a face, the system would be much more stable.as in it would not lose track of the face as often. The problem with FreeTrack is mainly the hassle of set up (build a reflector/LED caop and modify your webcam). My question is: Can your software be modified to follow something more easily tracked, like a printed out design (on another forum you talked of being familiar with a software package that is no longer in development that did just that). I think you guys are doing something WONDERFUL, please don't take any criticism I might give as downing your product. My system is definitely not high end, but it's not low end either, probably right in the middle for an average gamer. things get smoother once it finds the face again. Still, I get a huge slow down when the software is searching for my face. Just for the record, I have a dual core 2.6 GHZ AMD. In addition to the smoothing, this Exponentially Weighted Moving Average is used to reduce 'jitter'.I have been following your posts on various websites :). Within the NeutralZone, the amplification can be varied between 0 and 1 Neutral zones to stabilize rotations when 'close to zero'. Curves for each Degree Of Freedom, that define how actual head-movement is 'translated' to in-game movement To manipulate the 'raw' headpose-data, FaceTrackNoIR includes a number of functions: FSUIPC (for Microsoft Flight Simulator 20) SimConnect (for Microsoft Flight Simulator X) The program also uses the Qt-toolkit from Nokia for the User-interface.įaceTrackNoIR supports one head-tracker (faceAPI from SeeingMachines) and 6 game-protocols: The program was written in (Visual Studio) C++ and uses the (non-commercial) faceAPI from SeeingMachines to retrieve the headpose- data from the webcam. FaceTrackNoIR is only available for Windows-based PC's and has been succesfully used on XP, Vista and Windows 7.






Facetracknoir v2.1 download